- Ticker
- • Exchange
- 22,600 Employees
- 📡 Communication Services Sector
- 🎡 Entertainment Industry
- Xiao Dong Li CEO
Financial statements — Sea
The information is not 100% up-to-date. There may be errors or missing information. Some information is often missing, and, although there are almost no errors, I can't rule them out. Right now, I'm looking for a supplier of high-quality information, but so far what I'm finding is expensive (about $2000 a year). You can help my project here.
20 ← 16 | 2020 | 2019 | 2018 | 2017 | 2016 | |
---|---|---|---|---|---|---|
Total Revenue |
|
4.4B | 2.2B | 830M | 410M | 350M |
Cost Of Revenue |
|
3B | 1.6B | 810M | 330M | 230M |
Gross Profit |
|
1.3B | 600M | 15M | 87M | 110M |
Research and Development |
|
350M | 160M | 68M | 29M | 21M |
Selling General and Admin |
|
2.5B | 1.4B | 950M | 560M | 300M |
Operating Expense |
|
5.9B | 3.1B | 1.8B | 920M | 550M |
Operating Income |
|
-1.5B | -910M | -1M | -510M | -210M |
Other Income Expense Net |
|
190M | 16M | 9.8M | 3.5M | 2.1M |
EBIT |
|
-1.3B | -890M | -990M | -500M | -220M |
Interest Income |
|
120M | 14M | 20M | 24M | -720K |
Pretax Income |
|
-1.5B | -1.4B | -960M | -550M | -220M |
Income Tax |
|
140M | 86M | 4.1M | 11M | 8.5M |
Minority Interest |
|
-6.1M | 5.1M | 210K | -680K | -2.1M |
Net Income |
|
-1.6B | -1.5B | -960M | -560M | -220M |
Net Income Basic |
|
-1.6B | -1.5B | -960M | -560M | -220M |
20 ← 16 | 2020 | 2019 | 2018 | 2017 | 2016 | |
---|---|---|---|---|---|---|
Current cash |
|
6.3B | 3.2B | 1B | 1.4B | 170M |
Short term investments |
|
540M | 280M | 100M | 190M | 79M |
Receivables |
|
900M | 450M | 320M | 64M | 38M |
Inventory |
|
64M | 27M | 38M | 9.8M | 3.9M |
Other current assets |
|
540M | 280M | 100M | 190M | 79M |
Current assets |
|
8.9B | 4.4B | 1.7B | 1.7B | 310M |
Long term investments |
|
1.5B | 810M | 480M | 270M | 180M |
Property plant equipment |
|
390M | 320M | 190M | 74M | 31M |
Goodwill |
|
220M | 31M | 31M | 31M | 0 |
Intangible assets |
|
40M | 15M | 13M | 37M | 30M |
Other assets |
|
320M | 66M | 69M | 46M | 32M |
Total assets |
|
10B | 5.2B | 2.2B | 2B | 490M |
Accounts payable |
|
120M | 69M | 37M | 8.6M | 6M |
Current long term debt |
|
52K | 33M | 860K | 2M | 1.9M |
Other current liabilities |
|
4.5B | 2.3B | 1.1B | 630M | 260M |
Total current liabilities |
|
4.6B | 2.4B | 1.2B | 640M | 260M |
Long term debt |
|
1.8B | 1.4B | 1.1B | 730M | 0 |
Other liabilities |
|
380M | 180M | 180M | 140M | 140M |
Minority Interest |
|
37M | 10M | 3.7M | 6.1M | 20K |
Total Liabilities |
|
7.1B | 4.1B | 2.4B | 1.5B | 410M |
Common stock |
|
480M | 440M | 340M | 210M | 260M |
Retained earning |
|
-5.2B | -3.5B | -2.1B | -1.1B | -510M |
Treasury stock |
|
0 | 0 | 0 | 0 | 0 |
Capital surplus |
|
• | • | • | • | • |
Shareholder equity |
|
3.4B | 1.2B | -240M | 470M | 79M |
Net tangible assets |
|
3.1B | 1.1B | -290M | 400M | 49M |
20 ← 16 | 2020 | 2019 | 2018 | 2017 | 2016 | |
---|---|---|---|---|---|---|
Net Income |
|
-1.6B | -1.5B | -960M | -560M | -220M |
Depreciation |
|
180M | 120M | 79M | 41M | 40M |
Changes in receivables |
|
450M | 130M | 250M | 26M | -2.7M |
Changes in inventories |
|
37M | -11M | 28M | 5.8M | -140K |
Cash change |
|
3.1B | 2.2B | -360M | 1.2B | 43M |
Cash flow |
|
-560M | -70M | -500M | -330M | -110M |
Capital expenditures |
|
-360M | -250M | -180M | -80M | -25M |
Investments |
|
• | • | • | • | • |
Investing activity other |
|
• | • | • | • | • |
Total investing cash flows |
|
-890M | -360M | -220M | -120M | -30M |
Dividends paid |
|
• | • | • | • | • |
Net borrowings |
|
-5.3B | -2.1B | -40M | -820M | -250M |
Other financing cash flows |
|
• | • | • | • | • |
Cash flow financing |
|
3.7B | 2.6B | 550M | 1.6B | 200M |
Exchange rate effect |
|
• | • | • | • | • |
Sea Ltd. (Singapore) is an internet and mobile platform company, which engages in the provision of online gaming services. It operates through the following segments: Digital Entertainment, E-Commerce, and Digital Financial Services. The Digital Entertainment segment offers access to game-related content through game forums, group voice chat, live streaming, and other user socializing functions on the Garena mobile app and desktop application. The E-Commerce segment manages third-party marketplace through the Shopee mobile app and websites that connects buyers and sellers. The Digital Financial Services segment includes financial services to individuals and businesses, including e-wallet and payment services through the AirPay mobile app and AirPay counter applications on mobile phones or computers. The company was founded by Xiao Dong Li, Gang Ye, and Jing Ye Chen in May 2009 and is headquartered in Singapore.